ASHEN THRONE
Wield the Ley. Claim the crown.
Every crown is forged from the bones of the fallen.
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The Ley

A living current beneath Gursol. Factions carve their futures into it — with vows, rage, trickery, and ash.

Oath icon
Oath ◆
Vows etched in stone and soul; order binds power to purpose.
Fury icon
Fury ▲
Molten will, hammered into war. Strength is the only law obeyed.
Veil icon
Veil ☽
Masks, whispers, and the current between truths.
Ash icon
Ash ⬟
What survives the fire learns to burn brighter.
Untuned essence icon
Untuned ✦
Raw ley energy—unbound, unpledged, usable by any faction.

About the Game

  • Tactical fantasy TCG with Ley Fonts as your resource engine.
  • Five card types: Units, Runes, Relics, Strategies, Tactics.
  • Starter factions: Nobles, Brutes, Tricksters, Outcasts.
  • Objective: Reduce the enemy Command Station to 0.
Playtime: 25–40 minutes • Learn: 15 minutes
Status: Paper prototype, actively balancing.
Looking for: Honest feedback on pacing, clarity, and fun.

Development Status

Tracking the current progress of Ashen Throne game modes and starter factions.

⚔️ Command Siege

Status: Early Playtesting

Testing balance for Nobles and Brutes starter decks.
Core mechanics and Ley system under active playtest review.

🛡️ Battle Siege

Status: In Development

Large-scale siege mode featuring fortress assaults and faction alliances.
Early design phase — testing begins after Command Siege stabilization.

Faction Progress

Nobles

Playtesting

Refining defensive engine and resource flow.

Brutes

Playtesting

Balancing aggression, token loops, and essence curve.

Tricksters

In Development

Core mechanics and deception engine under design.

Outcasts

Planned

Engine not yet designed. Targeting survival/banish themes.

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